Redran

Redran lives and dies by its personality, Rowdy, which increases its damage by up to 50% as it kills enemies - if you can ensure Redran kills 25 enemies, it'll be immensly powerful, but otherwise, Redran does extremely below average damage.

Redran is best used in long quests with plenty of mobs for Redran to feed off of, preferably solo quests so you needn't fight other players for kills - so it's no surprise that Redran's domain is the two Endless Quests - Memories Beyond, and Eternal Rondo.

Redran can also be used in some multiplayer content - long mobbing quests (such as Free Fields), and mobbing quests that feature spread out crowds of squishy mobs for Redran to feed on. There's a fine line here - if crowds are too compact, you won't be able to kill stuff with Redran Laser before your MPA does, and you should use Jinga instead. Mess around with Redran and see where it works and where it doesn't.

Redran 30s Revive Time
Stats
HP 1758
T-ATK 1598
DEX 553
S-DEF 1155
R-DEF 1386
T-DEF 1232
Rowdy / Rambunctious

Increases damage dealt by 2% every time Redran kills an enemy, up to a max of 50% at 25 kills.

Redran's preferred base personality.
Hawkish / Belligerent

Increase damage based on the number of nearby enemies. (6% for 1-4 enemies, 12% for 5+ enemies).

Rock / Rock Star (14★)

Rowdy + Hawkish all rolled into one. Also, 5% RDR.

Redran's finalized personality.
The candy box section for Redran is structured a bit differently. Since Redran is mainly useful in two quests, I'll focus on boxes for those quests! If you're interested in running Redran in other mobbing content, the "Memories Beyond" box serves well for that too.


Memories Beyond
While this layout caps using S6: Wise Skill and 220 PP or more, it's highly recommended you have at least 250 PP before tackling this quest - you'll likely find yourself PP starved on many stages otherwise.

The ideal setup, however, would include 300+ PP and S6: Brilliant Ruin - which almost completely eliminates PP concerns in this quest.

Pancakes: Two Layer Pancake, Three Layer Pancake
Parfaits: Exquisite Steady Parfait, Super Steady Parfait
Rolls: Steadfast Roll, Bravado Roll
Cookies: 3x Tech-Sta Cookie
Sticks: 2x Critical Candy Stick
Sandwiches: 3x Body Sandwich
Gummies: 3x Stamina Gummy

Memories Candy Box

Eternal Rondo
Once again, this layout caps out on crit with S6: Wise Skill and 220 PP or more, but you really want to have a lot more PP than that. 250 is okay, 300 is ideal.

As with Memories, 300 PP + S6: Brilliant Ruin is what you want to run, ideally. This will allow you to spend less time PP starved, and more time learning how to improve at Rondo.

Pancakes: Two Layer Pancake, Three Layer Pancake
Parfaits: Exquisite Steady Parfait, Super Steady Parfait
Rolls: 2x Invincible Roll
Cookies: 3x Tech-Sta Cookie
Sticks: 2x Critical Candy Stick
Sandwiches: 3x Body Sandwich
Gummies: 3x Hard Red Gummy

Rondo Candy Box

The box for Rondo is a bit weird. Rondo frequently features the mission order "Don't Take Damage", and that's a problem since we take damage when our pets get hit during Alter Ego.

The only realistic way to deal with that is to activate Julius Nykta at least every couple minutes to insure that Redran is under the effect of Invincible Roll as much as possible - to deal with the aforementioned stage orders, but also because Redran has no other defensive rolls to speak of. Redran's made of paper without Invincible Roll procs.

Hard Red Gummies are used in this box instead of Stamina gummies because a ton of stages in Rondo feature fire damage - salamanders spitting fire at you, explosions, gryphons, etc.

The candy box section for Redran is structured a bit differently. Since Redran is mainly useful in two quests, I'll focus on boxes for those quests! If you're interested in running Redran in other mobbing content, the "Edge of Recollection" box serves well for that too.


Edge of Recollection
While this layout caps using S6: Skillful Adept and 220 PP or more, it's highly recommended you have at least 250 PP before tackling this quest - you'll likely find yourself PP starved on many stages otherwise.

The ideal setup, however, would include 300+ PP and S6: Lucent Domain - which almost completely eliminates PP concerns in this quest.

Pancakes: Double Stack Pancake, Triple Stack Pancake
Parfaits: Exquisite Vigorous Parfait, Super Vigorous Parfait
Rolls: Steadfast Roll, Courageous Roll
Cookies: 3x Casting Stamina Cookie
Sticks: 2x Critical Cane
Sandwiches: 3x Toughness Sandwich
Gummies: 3x Stamina Gummy

Memories Candy Box

Eternal Rondo
Once again, this layout caps out on crit with S6: Skillful Adept and 220 PP or more, but you really want to have a lot more PP than that. 250 is okay, 300 is ideal.

As with Recollection, 300 PP + S6: Lucent Domain is the setup to shoot for. This will allow you to spend less time PP starved, and more time learning how to improve at Rondo.

Pancakes: Double Stack Pancake, Three Layer Pancake
Parfaits: Exquisite Vigourous Parfait, Super Vigorous Parfait
Rolls: 2x Invincible Roll
Cookies: 3x Casting Stamina Cookie
Sticks: 2x Critical Cane
Sandwiches: 3x Toughness Sandwich
Gummies: 4x Fire Ward Gummy

Rondo Candy Box

The box for Rondo is a bit weird. Rondo frequently features the mission order "Don't Take Damage", and that's a problem since we take damage when our pets get hit during Alter Ego.

The only realistic way to deal with that is to activate Julius Nifta at least every couple minutes to insure that Redran is under the effect of Invincible Roll as much as possible - to deal with the aforementioned stage orders, but also because Redran has no other defensive rolls to speak of. Redran's made of paper without Invincible Roll procs.

Fire Ward Gummies are used in this box instead of Stamina gummies because a ton of stages in Rondo feature fire damage - salamanders spitting fire at you, explosions, gryphons, etc.

Redran Laser Redran Laser (25 PP)
Press and hold to lock on to up to 8 enemies or enemy parts, and let go to launch projectiles.

This is by far Redran's most useful and versatile PA.

You can use it to hit a boss with many parts, or a spread out crowd of mobs. You can also quickly collect lock ons from a crowd of enemies, and then release them while Redran is facing a boss or mini boss without many parts, to cheat out damage with this PA.

This PA is really strong, so in any situation where you can use it effectively it's generally worth it to do so.

This PA has one big caveat, though - if you cast Laser while you lose target of an enemy, Redran will become stuck; you'll be charged the PP for the PA, but it'll deal zero damage. Keep an eye out for that!

Redran Laser

Redran Slash Redran Slash (5 PP)
Redran dashes in a circle dealing damage and knocking enemies down. Redran is also invincible during this PA.

This is a good mobbing tool for hitting grouped crowds of enemies, or in any situation where you need to get out damage for a low PP cost.

Redran Slash

Redran Mine Redran Mine (10 PP)
Places a marker on an enemy that can later be detonated by Redran Laser, Redran Gravity, or Redran Burst. Upon detonation, Redran Mine will create a sphere that deals damage over time for a few seconds.

This PA has a few uses! Firstly, Mine > Gravity can be used to group mobs together and deal damage to them.

It also serves as a good way to make use of the downtime that exists between repeated casts of Laser or Burst - provided you're not too close to your target(s), Laser > Mine will detonate despite Mine being casted after Laser, resulting in a super effective general damage rotation.

Redran Mine

Redran Gravity Redran Gravity (15 PP)
Create a gravitational field drawing in enemies in a small area.

Given that this PA does zero damage, you'll usually want to do the Mine > Gravity combo mentioned above unless you really need the suction and don't have time to fit in a Mine.

Redran Gravity

Redran Burst Redran Burst (40 PP)
Press and hold while locked onto an enemy to charge up to 8 spheres surrounding Redran. Release to launch all spheres at the target.

If there aren't any crowds or enemies with multiple parts around, Burst serves as the best option for dealing with a singular enemy.

Redran Burst

Redran Burst can also be used in combination with L/Jumping Dodge, enabling Redran to rain down damage from safety.

Jumping Dodge plus Redran Burst

Frames Power DPS Notes DPP*
Laser 30F First Lock
6F per Each Additional Lock
90F 8 Locks
707

5656
499

3771
28.3

226
Slash 43F 999 1394 198.8
Burst 177F Full Charge
52F Redran Firing Burst
25F Delay between Bursts
12.5F per 1 Lock
7200


900
2400


630
DPS doesn't account for Burst delay



180


22.5
Mine 44F 1934 2634 DPS is for 4 enemies hit 193.4
Mine+Grav 90F 1934 1290 96.7
Normal Attack 54F 800 889 DPP column refers to PP gained per second 10

Information referenced from https://pso2.swiki.jp/index.php?%レドラン * DPP = Damage per PP spent

Glass

Despite being the evolved form of Redran, Glass is not a straight upgrade - it's often worse than Redran. Glass has the option of using Redran’s Rock personality (by upgrading Redran into Glass), or using it’s unique personality, Genius, which increases damage against bosses.

Unfortunately, Glass with Rock personality is generally worse than Redran due to the Glass Laser having 4 rather than 8 lockons, which really hurts your ability to mob effectively. Glass with Genius Personality is also rather poor as it just doesn’t compete with higher DPS bossing pets such as Synchro.

Glass using Rock personality is put to great use in 3-4 player endless runs (Redran's projectiles are slow, and enemies will often die to other players before Redran can deal any damage), and Glass using Genius personality can occasionally find use against enemies that are too mobile for Synchro to effectively deal with, and have enough parts to support Glass Laser usage.

Glass 15s Revive Time
Stats
HP 1721
T-ATK 1571
DEX 646
S-DEF 1139
R-DEF 1355
T-DEF 1201
Rock

Provides Glass the bonuses of both of Redran's base personalities and +5% RDR.

Useful for 3-4 player endless runs.

Genius

Increases damage against bosses by 20% and greatly increases PP recovery.

Glass' bossing personality.

Glass Laser Glass Laser (20 PP)
Press and hold to lock on to up to 4 enemies or enemy parts, and let go to launch projectiles. Has a faster animation than Redran Laser.

The reduced number of lockons makes this PA generally worse for mobbing than it’s Redran counterpart, and it’s definitely Glass’ most major limitation. Mobbing with this version of Laser is tough.

That said, Bossing with this PA is pretty powerful! On any enemy with at least a few parts, you can quickly release Glass Laser over and over again for some great damage output.

Glass Laser

Glass Slash Glass Slash (8 PP)
Does everything that Redran Slash does, except with higher damage and a higher PP cost.

Given the limitations of Glass Laser, should you want to mob with Glass', you'll likely find yourself making heavier use of Glass Slash, Mine, and Grav.

Glass Slash

Glass Mine Glass Mine (20 PP)
Places a marker that can be detonated by Glass Laser, Burst, or Gravity. Creates a sphere that deals damage over time for a few seconds.

Costs double what Redran Mine does, but deals slightly higher damage. Also note that the projectile for Glass Mine moves a lot quicker than Redran Mine - this reduces the number of situations in which you can Laser->Mine.

Glass Mine

Glass Gravity Glass Gravity (10 PP)
Create a gravitational field drawing in enemies in a small area.

Has all the same functionality as Redran Gravity at a slightly lower PP cost.

Glass Gravity

Glass Burst Glass Burst (35 PP)
Press and hold while locked onto an enemy to charge up to 8 spheres surrounding Glass. Release to launch all spheres at the target.

Charges stupid quick compared to Redran Burst. A Glass Burst (with a fully stacked Rock personality) will out damage Redran Burst by a decent margin, at the cost of being less PP efficient.

In content where you can't fully stack a Glass with Rock personality, Glass with Genius personality will do less damage with Glass Burst than you otherwise would with Synchro.

Glass Burst

Frames Power DPS Notes DPP*
Laser 63F 1 Lock
65F 2 Locks
67F 3 Locks
69F 4 Locks



3100

1431

2696



155
Slash 44F 1212 1653 151.5
Burst 102F Full Charge
52F Glass Firing Burst
44F Delay between Bursts
4600


2706


DPS doesn't account for Burst delay


131.4


Mine 44F 2110 2877 105.5

Information referenced from https://pso2.swiki.jp/index.php?%グラス * DPP = Damage per PP spent

Boxes are for Genius personality! If you want to use Rock personality, refer to Redran's boxes.
Basic Box
Gets Glass to 100% crit with 205 or higher PP.

Pancakes: Two Layer Pancake, Three Layer Pancake
Parfaits: Exquisite Deadly Parfait, Super Deadly Parfait
Rolls: 1x Support Roll, 1x Steadfast Roll
Cookies: 3x Tech Cookie
Sticks: 2x Critical Stick
Sandwiches: 3x Body Sandwich
Gummies: 3x Stamina Gummy

Candy Box

Upgraded Box
Cuts some crit candy for increased survivabiliy. Requires S6: Wise Skill and 250 PP or more.

Pancakes: Two Layer Pancake, Three Layer Pancake
Parfaits: Exquisite Deadly Parfait, Super Deadly Parfait
Rolls: 1x Bravado Roll, 1x Steadfast Roll
Cookies: 3x Tech-Sta Cookie
Sticks: 1x All Resist Stick
Sandwiches: 5x Body Sandwich
Gummies: 3x Stamina Gummy

Once you have 300+ PP, you can replace Exquisite Deadly Parfait with Exquisite Tactics Parfait and replace Steadfast Roll with another Bravado Roll.


Upgraded Candy Box

Boxes are for Genius personality! If you want to use Rock personality, refer to Redran's boxes.
Basic Box
Gets Glass to 100% crit with 205 or higher PP.

Pancakes: Double Stack Pancake, Triple Stack Pancake
Parfaits: Exquisite Critical Parfait, Super Critical
Rolls: 1x Support Roll, 1x Steadfast Roll
Cookies: 3x Casting Stamina Cookie
Sticks: 2x Critical Cane
Sandwiches: 3x Toughness Sandwich
Gummies: 3x Stamina Gummy

Candy Box

Upgraded Box
Cuts some crit candy for increased survivabiliy. Requires S6: Skillful Adept and 250 PP or more.

Pancakes: Double Stack Pancake, Triple Stack Pancake
Parfaits: Exquisite Critical Parfait, Super Critical Parfait
Rolls: 1x Courageous Roll, 1x Steadfast Roll
Cookies: 3x Casting Stamina Cookie
Sticks: 1x Sovereign Ward Cane
Sandwiches: 5x Toughness Sandwich
Gummies: 3x Stamina Gummy

Once you have 300+ PP, you can replace Exquisite Critical Parfait with Exquisite Tactical Parfait, and replace Steadfast Roll with another Courageous Roll.


Upgraded Candy Box