Units

Your character can equip three units at once - a Rear, Arm, and Leg piece.

Units provide you with defensive stats, such as HP and DEF, but also with offensive stats like ATK and PP. Because of Dear Master, we don't actually care about defensive stats at all, so all that matters is the ATK and PP values when deciding what units to use.

Units have two types of stats - those contained in its affixes, and those innate to the unit itself - this page is about the latter.

Ring Equip UI
Recommended Units
Rear/Back Arm Leg
Cras Dyne 13★
Cras Dyne
Klauzdyne
(120 ATK, 15 PP, 70 HP)
Supports S6
Liberate One 13★
Liberate One
Rivalate One
(75 ATK, 15 PP, 60 HP)
Supports S7
Cras Ment 13★
Cras Ment
Klauzment
(80 ATK, 30 PP, 40 HP)
Supports S8
Other Options
Rear/Back Arm Leg
Avion Orb 13★
Avion Orb/Dusk
(60 ATK, 23 PP, 20 HP)
Supports S6
Liberate Vixion 13★
Lightstream Vixion
Trailblazer Mount Bixion
(65 ATK, 16 PP, 100 HP)
Supports S7
Mirage Cell 13★
Nova/Mirage Cell
Nova Selque/Mirage Cell
(50 ATK, 22 PP, 50 HP)
Supports S8
Liberate Full 13★
Liberate Full
Rivalate Ful
(75 ATK, 15 PP, 60 HP)
Supports S6
Cras Noom 13★
Cras Noom
Klauznum
(60 ATK, 15 PP, 220 HP)
Supports S7
Liberate Mass 13★
Liberate Mass
Rivalate Mas
(75 ATK, 15 PP, 60 HP)
Supports S8
Lightstream Paxion 13★
Lightstream Paxion
Trailblazer Drape Paxion
(65 ATK, 16 PP, 100 HP)
Supports S6
Atlas Chatten 13★
Atlas Shatan
Atlas Chatten
(90 ATK, 11 PP, 100 HP)
Supports S7
Mirage Raxion 13★
Lightstream Raxion
Trailblazer Decor Raxion
(65 ATK, 16 PP, 100 HP)
Supports S8
13★ Units feature SSA slots! Rears feature an S6 SSA slot, Arm units feature an S7 SSA slot, and Leg units feature an S8 SSA slot.

SSAs are typically much more powerful than normal affixes, so you should strive to fill your SSA slots once you've completed all other aspects of Summoner gearing.


S6 SSAs Noteworthy S6s:

Wise Skill / Skillful Adept - Increase critical hit rate by 15%. By gaining critical hit rate from your S6, you’ll be able to replace some of your Support Rolls with defensive rolls which is a huge help in keeping your pets alive. Your S6 of choice in most content.

Brilliant Ruin / Lucent Domain - Recover 5 PP when an enemy near you is defeated. Provides you with a ton of extra PP recovery in mobbing content - particularly in both Endless quests.

T-ATK Up / Fortified Technique - Increase T-ATK by 30. Unit SSAs which grant ATK count as base attack, which means their damage is increased by buffs like Team Attack and Shifta. This makes T-ATK Up a solid choice if you haven’t dropped better S6s. The attack provided by this SSA is roughly equal to 54 attack with buffs factored in.


S7 SSAs Noteworthy S7s:

Glowing Grace / Still Grace - Recover 4 PP per second while standing still for longer than 1 second. This is insane on Summoner. As you’re immune to displacements while in Alter Ego because of Alter Ego Harmony, you can frequently choose to stand still and get the effect of this SSA. Glowing Grace makes it really hard to run out of PP on Jinga, and enables you to keep Synchro comboing for ages. Definitely the best Summoner S7 by far.

If you have Glowing Grace equipped, consider making heavier use of Ilzonde. If you cast Ilzonde while on the ground, you'll remain on the ground for the entire technique's duration - so for repositioning short distances, Ilzonde can allow you to quickly move and instantly have Glowing Grace activate again once you halt.

Also, for Jinga Slicer (which can be jump canceled to save PP), it's better to avoid jumping if using Glowing Grace.

T-ATK Up 2 / Fortified Technique 2 - Increase T-ATK by 50. With damage buffs applied, this SSA represents a notable damage increase. This is a better choice than Glowing Grace in content where you’re constantly moving, (such as tower defense quests), or when using Redran (locking onto enemies with Redran Laser will almost always prevent Glowing Grace from being active). Roughly equal to 90 attack with buffs included.

Descried Warrior / Targeted Aggression - Increase damage by 1%. When an enemy is targeting you, reduce damage taken from it by 15%. Surprisingly, the damage reduction portion of this SSA actually works with pets. Sega did right by Summoner for once.

The +1% damage however has some weird properties. Your pet will gain the +1% regardless of whether it has aggro, but only while the pet near the enemy. Once enemies are targeting you though, your pet will always have the +1% damage, regardless of range.

Because of this inconsistency in whether the damage is active or not, T-ATK Up 2 is still the best choice for multiplayer content where you can’t make use of Glowing Grace, leaving Descried Warrior to be used primarily in both Endless quests.

T-ATK Up / Fortified Technique - Increase T-ATK by 30.


S8 SSAs Noteworthy S8s:

T-ATK Up / Fortified Technique - Increase T-ATK by 30. Your S8 of choice - you should have enough PP in your affixes that you don't need PP Up 2.

PP Up 2 / Fortified Photon V 2 - Increase PP by 6.

Sky Dance's Boon / Skydance Support - Activates Shifta and Deband after staying in the air for 2 seconds, and then every 10 seconds afterwards. This SSA does not work on pets. In no situation, under any circumstance will this SSA grant Shifta or Deband to your pet. As such, you're left to choose between two really boring S8s - T-ATK Up, and PP Up 2.