Sub Palette Setup

Your subpalette is where you’ll equip active class skills, active ring skills, your photon blast, and any techniques you wish to have access to in combat. You can edit your subpalette at any time via Escape > Open Equipment > Edit Subpalettes.

Recommended Subpalette

Shortcut Words UI Shortcut Words UI
Shifta, Resta, Safoie Type-0, Point Assist, Alter Ego, R/PP Convert, Photon Blast, L/Jumping Dodge

Any remaining space can be used for other techniques or active ring skills needed for the current quest at hand. Options include Zanverse, Zondeel, Massive Hunter, Anti, etc.



Subpalette Switching

Between Summoner's active skills, techniques, rings, photon blast, and moon atomizers - there's just too many useful tools to fit on one subpalette - so it's recommended to put any extra stuff on a second sub palette that you can switch to as needed.

This can be done via the shortcut words /spal1 to switch to your first sub palette, /spal2 to switch to the second, etc.

You can also combine this with the ring switching mentioned in the rings section! Setting up shortcut words for efficient palette and ring switching is a pain, but you'll be rewarded for it by having access to all of your tools in combat, should you need them.

Weapon Palette Setup

Via your weapon palette you'll be able to equip the pets and takts that you've obtained. You can edit your weapon palette through Escape > Open Equipment > Equip Weapons.

Weapon Palette UI

3 Button Mode

PSO2 features two distinct control schemes for using your pet/weapon in combat - 2 Button Mode, and 3 Button mode. In either control scheme, press or hold shift to switch between the front palette and back palette. For reasons listed below, it’s highly recommended that you use 3 Button Mode.
Synchro with Two Button Mode
2 Button Mode: Only allows you to use 3 out of your pet’s 5 PAs. Synchro doesn’t have access to Dan or Kyaku, so you can’t recall it from the fight or provide it invincibility frames.

Synchro with Three Button Mode
3 Button Mode: Your pet has access to all 5 PAs! This means you can recall Synchro with Dan and prevent it from taking damage with Kyaku.




Equipping a Pet to Multiple Takts

Most pets are cool with only using one Takt, but some pets can really benefit from having access to the potentials of multiple takts.
Rykros and Lightstream bound to one Synchro
The reason this is useful is because of buffs that are lost upon switching pets - things like Synchro and Redran's personalities, or Steady parfaits.

By building your weapon palette in this way, you can switch takts to meet the current occasion, without switching pets and gutting your key damage buffs.



Backup Pets

While other classes’ weapon’s can’t die, yours sure can. A great goal to strive for on Summoner is one of each pet, but once you’ve got that down, there are a few pets worth doubling up on so you're never caught out with a palette of dead pets in combat.

Maron is a clear candidate to get extra copies of, since it's guaranteed to die when you throw it at something. Many bosses which feature attacks that quickly build Maron will repeat these attacks two or three times a quest. Once Maron’s down, it’s down for 60s, so having a second Maron ready can be useful.

It’s worth having a second Synchro because it’s got garbage defense and HP. Having a backup Synchro allows you to bring two Synchros into a boss fight, so if the first dies you aren’t stuck without damage for a whole minute.

Having multiple copies of one pet also gives you the option of multiple candy box setups! Maybe you want two main Synchros, and a third with Light & Dark Parfait. Or a Steady Parfait and non Steady Parfait Jinga.

Finally, having a backup of almost any pet you use frequently can be useful. Don't neglect how powerful it can be to have extra copies of pets - this is a big difference between average Summoners and those who go the extra mile.



Building Weapon Palettes

Summoner weapon palettes differ a lot depending on what quest you're doing - and it's important to be able to select the right pets for the job.

Take the Emergency Quest Incarnation of Knowledge (Luther) as an example:

Since it's a bossing quest that features some opportunities to build Maron Strike, we'll include Synchro (two of them, because Synchro is squishy) as our main DPS pet, with a Maron to activate its personality and take advantage of Maron Strike opportunities.

And since Loser sometimes leaves the arena, we'll include Aero to pre-charge Spiral as Loser comes back into range.


You can of course get away with a generic weapon palette that works kinda okay for everything, but you'll be much more effective as a Summoner if you start building weapon palettes on a quest by quest basis like this.


Weapon Palette UI

Sets

Once you've built a setup for a quest that you're happy with, you can save it as a set that you can instantly swap to.

Just go to Bea, select My Sets, and save your current setup to an empty slot - this includes your Weapon Palette, Subpalette, Mag, Rings, Units - everything.

You can switch to your set at any time with the /ms command - /ms1 for your first set, /ms2 for the next, etc.